
“Overall, the Astro A50 Wireless Headset Xbox Edition is a darn good headset. I have to say that given how I have enjoyed the Turtle Beach headphones over the past 10 months, I didn’t think I’d again be impressed, but I was. the sound effect when a Titan is ready for a shoulder charge), music and weapons in Destiny, to racing around Sebring Raceway in a Nissan GT-R black during a downpour, to the sounds of my tank rolling through a destroyed village in World of Tanks, it’s all impressive.

I have to say that after using these headphones when gaming I am pretty impressed. I played a variety of games including Destiny, Forza Motorsports 6, Castle Crashers Remastered, World of Tanks: Xbox One Edition, and Gears of War: Ultimate Edition. Audio stays in the earcups and the outside world isn’t bothered. So, the million dollar question is: “How do the A50s sound?” Well, they sound good, plain and simple. I found that I had to take the headset off to change the EQ to where I wanted it as I couldn’t always find it. Overall, all the controls on the right earcup are functional, but they take some getting used to. There is also a master volume dial on the right earcup, as well as controls on the outside of the cup that allow you to mix your game/chat volume. If it made me a better gamer, I can’t 100% agree, but there were notable sound differences.
#ASTRO XBOX ONE CHAT ADAPTER PRO#
I wasn’t a believer at first, but switching between the Core and Pro mode there was a noticeable difference as there were more “highs” in Pro then in the Core mode. Astro says that the Pro mode allows for high frequencies to be more prevalent allowing you to get a ‘bead’ on those you are battling against. Media mode is meant for movies or music, the Core mode is meant for everyday gaming use, while the Pro mode has been designed with multiplayer play in mind. The right earcup has the majority of the sound controls, including a switch for the equalizer modes (Media, Core and Pros). This is very different from the 500x which has three levels of mic-monitoring. It doesn’t seem to have any mic-monitoring as I never noticed any when using it. Once you lower it for gameplay chat it becomes active. When the mic is in the “up” position it is muted. You’ll also find a non-removable boom mic for voice chat. The left earcup houses the charging port as well as the plug for the chat adapter. The earcups have nice breathable cloth wrapped padding. What we found was a headset that is comfortable, has solid sound, and allows us to game without bothering others.

We have had the Xbox One unit for a couple of months however, there was an issue with it and only recently were we able to resolve it allowing us to give the headset a thorough test.

Since that time it has seen a few revisions, including an Xbox One version that was released earlier this year. Astro’s current top of the line headset is the A50, a 7.1 Dolby Surround Sound wireless headset that was first released in 2012. With the advent of the current generation of consoles, gamers have required more complex headsets given the sound that goes into a videogame including a lot of voice dialog, booming sound effects, and surround sound. Since then headsets have come and gone in the eSports circuit, but if one thing remains though it is that Astro has a great reputation for their products. Astro Gaming has been producing some pretty good headsets over the years, as evidenced when MLG started using them as their go-to headset for eSports tournaments.
