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This war of mine cveta
This war of mine cveta





this war of mine cveta

Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.

this war of mine cveta

We strongly recommend you stop using this browser until this problem is corrected.

  • The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.
  • The most common causes of this issue are: It is possible that a new dweller will be summoned every time you visit.Your IP address has been temporarily blocked due to a large number of HTTP requests. You may loot the sink without reading any note, but need to risk sniper fire on the top right part of the house to read a note revealing loots under the staircase. The half-destroyed tank outside the house looks farther, and the backyard where it is is NOT under sniper fire. The building will have 2 grated doors instead of 1. It was removed and turned into a few pieces of bandages and cigarettes in the anniversary edition. This item has high value, similar to Jewelry, but is otherwise useless. There used to be a special piece of loot on this map, some travel documents - Conduct Pass. Fists, Crowbar, Pistol, Scoped Assault Rifle) would be recommended for controlling the damage with ease when you atttack him. It is also possible to incapacitate the man without suffering morale penalty, leaving him with low health so he will stay passive and beg for mercy. It is unnecessary to loot his body as it is empty. Since it's the sniper who killed him and not the survivor, it doesn't count as cold-blooded murder. Once he's injured enough he'll stop moving, in which case the sniper will finish him off. Hide behind the tank and shoot him as he steps outside. Equip a firearm and lure him to the backyard. It's possible to kill the man without suffering moral consequences. A searchable rubble pile lies just on the outside of the building it doesn't look like it, but it IS in cover. The sniper also cannot shoot you through the window in the room reachable from the roof. Once you climb up onto the roof there will be a gap between the gazebo and building, where the sniper can shoot you from, this is hard to notice at first. Pieces of cover include the half-destroyed wall just outside the house, the tank, and what appears to be a destroyed gazebo on the roof at the same spot where the roof can be climbed up. It can be easily avoided by sticking to cover and darting out, much like at the Sniper Junction. On the furthest right of your map, there is a sniper. If you return to the map, he will wait outside the front door for a while but will leave shortly. He will otherwise become violent if you do not leave, but he's easily avoided. when he says "I'd kill all those motherfuckers if I could get my hands on them"). He is revealed to be a rash and headstrong man by notes lying around the house and his dialogue, which also seems to clue in the player about whether or not he may become violent and attack without warning first (e.g. There is a note that will reveal some gear under the kitchen sink, and the wounded man will also usually dump a pile under the basement stairs, presumably because he was out scavenging, once he returns. Killing him will incur a significant morale penalty, even if he attacked first. He is easy to avoid but will threaten the player and subsequently attack.

    this war of mine cveta

    Upon removing the grate barring the kitchen access, a sequence is triggered which will cause an unarmed, wounded man to come to the house. There are two rubble piles, two locked doors (only one of which needs to be unlocked), and one grate at this location. Strangely, there are no objects in this location that count as stealing, even though the house and its contents are owned. Old Town is a location added with the 1.3 Update.Įssentially a large townhome, it appears to be uninhabited until you scavenge further. Military positions in the overlooking mountains make it a dangerous place now, but if we take the risk we might find some supplies there. The old town used to be a crucible of cultures, with its distinct mix of architectural styles and many great Grazni and Vyseni restaurants and pubs.







    This war of mine cveta